Happy New Year, Everyone! We're Almost There
Without Light - A Sight In Sound » Devlog
Happy New Year, guys! Our team sure had a vacation to remember, and now we’re back on track.
For this week’s update, what you are about to see is a sneak peek of how our echolocation system works in the game.
Echo—what?
Echolocation is the use of sound waves and echoes to determine the position and shape of objects that are in a certain space around a certain range.
Navigation in this game can be mainly done by echolocation.
Now that’s a challenge!
Check this video out ;)
https://twitter.com/Capriccioso_std/status/948581025315082240
Without Light - A Sight In Sound
A blind boy that has the ability to see the world through sound
Status | In development |
Author | Capriccioso Studio |
Genre | Simulation |
More posts
- Without Light Devlog #1Dec 26, 2017
- Without Light Devlog #1Dec 26, 2017
- Character Concept: Ethan IvanovDec 19, 2017
- Without Light v0.83 Pre-alpha In-game FootageOct 01, 2017
- Without Light v0.83 Pre-alpha In-game FootageOct 01, 2017
- Without Light: Enemy ProgressSep 29, 2017
- Without Light v0.83 progressSep 29, 2017
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